AI for Games, Third Edition
Ian MillingtonAI is an integral part of every video game. This book helps professionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date information they need to jumpstart their careers. This revised and updated Third Edition includes new techniques, algorithms, data structures and representations needed to create powerful AI in games.
Key Features
Kateqoriyalar:
İl:
2019
Nəşr:
3
Nəşriyyat:
CRC Press
Dil:
english
Səhifələr:
1010
ISBN 10:
1138483974
ISBN 13:
9781138483972
Fayl:
EPUB, 25.32 MB
IPFS:
,
english, 2019